Under Pressure is an ESO add-on being developed to hopefully provide real-time analysis of combat data to console players. This kind of data is historically only available to players on PC who have the ability to export combat logs to third-party tools like ESOLogs.com for post-run analysis.
The add-on is available in-game as "Under Pressure" when you browse add-ons by navigating to Options > Add-ons in the main menu.
Details coming soon.
Fix visibility of the Debug display on consoles.
Fix issue causing indicator to be stuck on screen after combat ends or after the player dies.
All current features work with virtually no flaws.
If you encounter a bug, please report it here
Live on-screen graph of the player's Time-to-Death statistic.
Pop-out display which indicates what critical events resulted in significant changes to the statistic, including...
Friendly support that died or otherwise fell off.
Enemy pressure that entered the equation for a short window of time.
Display these pop-outs even if it didn't end in death, which should help players identify threats in play that need to be given additional attention.
Provide a more useful explanation of why the player died alongside the game's built-in display.
Key Question: Most if not all of this data appears to be exposed by the console API, but can the calculations be made and the data displayed in a useful format within the resource limitations imposed on console?
Live on-screen indicator of what defensive effects and buffs have worn off recently which the add-on has identified as critical in sustaining the player's life.